[UPDATE] NovaStrike update soon, Trophy details revealed

  • Posted August 19th, 2008 at 22:17 EDT by Eric Blattberg
  • 20 Comments

Did you buy NovaStrike only to find yourself stuck on the first or second level? Fret no longer, as the game's massive update is nearly here. We chatted with Kevin McCann of Tiki Games about what to expect from this near redesign of the game.

"I'm really hoping the update helps a lot of existing owners that are frustrated with the difficulty to enjoy the game," he said. "I've spent a *lot* of time on tuning the difficulty (particularly on RECRUIT and SOLDIER), and brought more folks through to play it, so this should be closer to the mark in being accessible from very casual to hardcore gamers (and believe me - I'm still including a challenging mode for those that want it)."

As far as Trophies go, they've been implemented into the game and will activate when the update becomes available. There are 16 Trophies - 12 bronze and four silver. Among the bronze Trophies are three with secret requirements. Be on the lookout for a full Trophy listing later this week.

The update will be submitted to Sony for approval in the very near future. In fact, it may have already been submitted in the 13 hours since I spoke with McCann. Basically, expect to see it live fairly soon.

Here's the complete list of changes that you'll see in the update:

* Difficulty - Tuned to be easier in existing modes while adding a HARDCORE mode for those that really want a challenge
* Fully Customizable Controls - A secondary control layout that has an alternate control mapping scheme will be included, but you'll also be able to customize the controls to your liking -- you can map weapon selection to face buttons and/or the digital pad, put the afterburner on a trigger, etc.
* Trophies - 16 total Trophies, 12 broze and four silver, will be added
* Player ship - The Scythe will be larger in size
* Fine Aim mode - Those having trouble lining up the Shredder and/or Trembler bomb will be able to hold a button down to slow down the Scythe's turning which this makes lining up on ground targets a lot easier
* Megapacks and repair packs - Will now replenish the capacitor bar for the afterburner
* Slight performance increase - Overall game optimized slightly

UPDATE: Just kidding, here is the complete list:

  • Trophies – you’ll now be able to unlock sixteen trophies (12 bronze and 4 silver)
  • Fully Customizable Controls – you can now map weapon selection for the primary and secondary weapons to different buttons and remap other control options. We’ve also added a Type 2 control scheme that is the default for new players. For for those of you that already have the game it will stay on Type 1 until you select Type 2 (or customize the controls) – this was done so that players not reading this post don’t get the update then wonder what the heck happened to the control scheme. And as a final note you’ll also be able to swap the left stick and right stick functionality (Steering and the Omni Cannon)
  • XMB Music Playlist support – want to play your own rocking tunes instead of listening to NOVASTRIKE’s music? Now you’ll be able to do just that
  • Multiple Saved Games – you can now have as many saved games as you want
  • New Weapon Info pane – this is more for new players, but once a weapon is acquired the game pauses and displays an information pane showing the name of the weapon, how to select it, how to fire it, and a brief description of the weapon. While this feature is turned on by default you can also go to the ingame options menu and turn it off if you’re already are familiar with all the weapons and don’t want the interruption
  • Replay Stage as well as Quit and Save options have been added to Stage Summary screen – now after you finish a stage you can advance to the next Stage (as you could in the original release), or you can Quit and Save (which will have you starting at the next stage when you later continue), or you can select Replay Stage to play that stage over again (if you failed some objectives and want to try again to get a higher score
  • Restart Stage option has been added to ingame options menu – if you’re not liking how you’re playing on a stage you can now open the ingame options menu, select Restart Stage, then start the stage over (versus having to quit out and continue)
  • Megapacks and repair packs will replenish the capacitor bar for the afterburner
  • Seeking weapons will now target outer components on capital ships. For example, if you drop an electro-mine near a Heralder, it will now lash the outer hangar “wing” (versus the main body as it did in the original release). This makes stripping enemy carriers a bit easier
  • Friendly Fire damage has been disabled in RECRUIT and SOLDIER (this is just part of the overall taming of RECRUIT and SOLDIER – we also limited the maximum number of active waves, and when your Scythe explodes it won’t damage friendlies in RECRUIT or SOLDIER, either); VETERAN now gives you two extra lives per stage as well – HARDCORE is, well, hardcore
  • The Shredder’s auto-lock on enemy ground structures has been improved – in the original release it sometimes had difficulty locking onto very low ground structures (near sea-level) – this is no longer the case, and the Shredder is much more useful as a result
  • Player ship (the Scythe) is a bit larger in size - but don’t worry, we made sure that it didn’t make the game harder (as the collision model is a bit larger as well)
  • Brief invulnerability after respawning – this is only a few seconds so don’t try to use it to fight, but it will at least provide brief protection if you respawn over an enemy base
  • Leaderboards now show the last completed stage to the right of the score and also show more than 1,000 scores (and HARDCORE has been added to the Leaderboards)

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What are your thoughts?

  1. fendr

    • 4:30pm BST - August 13th, 2008

    this game looks cool ill get it

  2. T-Dogg400 | T-Dogg400

    • 4:37pm BST - August 13th, 2008

    The game looks great, might actually buy this.

  3. jimimick | jimimick

    • 4:37pm BST - August 13th, 2008

    never heard of it

     

  4. Pesico | Pesico

    • 4:57pm BST - August 13th, 2008

    When will it be out in Europe?

  5. angryplaystationdude | sympozium_666

    • 5:05pm BST - August 13th, 2008

    Out in Europe of course not

  6. Ghostm

    • 5:08pm BST - August 13th, 2008

     3.5 out of IGN. That's a no buy for me. 

  7. Eric2929 | Eric2929

    • 5:08pm BST - August 13th, 2008

    He told me that they're working to get it out in Europe as fast as possible. I'll leave it at that.

  8. hyperslug | hyperslug

    • 5:14pm BST - August 13th, 2008

    Sweet, i gave up on the game but now i deserves another chance i think... :)

  9. edward_moffet | edd

    • 7:09pm BST - August 13th, 2008

    i've been wondering about this game can anyone who has played it give me their experiences?

  10. shooter

    • 7:45pm BST - August 13th, 2008

    this game is stupid hard i hope the update is going to fix it and make it fun hard.

  11. Punisher99

    • 8:39pm BST - August 13th, 2008

    I just dont get, how can they release this game that no one has ever heard of, and dont atleast release a game trailer of it?? Since they dont have a demo.

  12. VaeVictus

    • 9:29pm BST - August 13th, 2008

    The game is a typical old school arcade shooter. It isn't bad, it's just hard as ****.

  13. StoneDogAiel

    • 12:22am BST - August 14th, 2008

    I remember when it came out.

  14. Krankor

    • 5:46am BST - August 14th, 2008

    It sucks.

  15. Atreides

    • 10:44am BST - August 14th, 2008

    @Punisher99

    It was actually big news, the first PSN game to be self published and they had a nice big article on PSU about it, many know of this game, also they have had a trailer on the PSN since it released awhile back.

     

    This game is a must have for me, I just was holding off for trophies (didnt want to have to go through it twice...)

  16. Eric2929 | Eric2929

    • 10:56am BST - August 14th, 2008

    For those of you who want to know more about the title, check out our Tiki Games interview here.

  17. gingo | gingo

    • 8:13pm BST - August 16th, 2008

    psn id: gingo.... i like to hear of more games getting trophy support it always bodes well for the future of the feature

  18. Alga--zero | Algazero

    • 10:37pm BST - August 19th, 2008

    no platinum????

  19. WhiplashCC | WhiplashCC

    • 10:44pm BST - August 19th, 2008

    There are only Platinum trophies in "large scale" games. So pretty much only in Blu-Ray games and not PSN games...Sorry bud

  20. solid79 | solid79

    • 6:52am BST - August 20th, 2008

    I have heard nothing but bad reviews on this game. I think I may try it out for myself though...sounds like it could be pretty fun. I'm going to do some snooping to see if i will pick this up by the time the update hits.

Related information

  • Related game: NovaStrike

    Release date (US):
    June 5th, 2008
    Developer:
    Tiki Games
    Genre:
    Shooter - Top-down
    Rank:
    234 of 1,476 Games
    Down 1 places (in last 7 days)

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